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Submitted on
July 12, 2012
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First test animation for Prometheus xenomorph, done in Blender.
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:iconsaphira98:
saphira98 Featured By Owner Feb 16, 2013
great
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:iconautotrooper42:
Autotrooper42 Featured By Owner Nov 2, 2012
Sweet! How long did it take?
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:iconnragemachine:
Nragemachine Featured By Owner Nov 2, 2012
Oh it took me about 2 weeks to model and the animation and rigging took a day or two. At the time though I was working 60 hours a week so lol. Thanks for the comment!
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:iconautotrooper42:
Autotrooper42 Featured By Owner Nov 3, 2012
So...what, you're making a prometheus game? Or...
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:iconnragemachine:
Nragemachine Featured By Owner Nov 3, 2012
:D Thats right. More aptly put I am helping make a Prometheus Doom3 mod that is rather extensive. It will cover the entire movie from A to Z and, of course will feature much atmosphere and horrible monsters around the next corner. We're more than half done, but there is a small demo available here, in the meantime:
[link]
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:iconautotrooper42:
Autotrooper42 Featured By Owner Nov 4, 2012
Who else is working on it?
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:iconnragemachine:
Nragemachine Featured By Owner Nov 4, 2012
Only one other person, just the two of us.
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:iconautotrooper42:
Autotrooper42 Featured By Owner Nov 5, 2012
Just two? A large work for two, no?
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:iconnragemachine:
Nragemachine Featured By Owner Nov 6, 2012
Indeed, but as I said before we are already more than half done so we are optimistic. Its very much a passion project that we both are very into, I'm still excited for it even though we've been working hard for months and still have a few months left to go. :)
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(1 Reply)
:iconcomedic44:
Comedic44 Featured By Owner Jul 14, 2012  Hobbyist Digital Artist
Wow.
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